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UE3:UTDarkWalkerBeamLight (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UTGameContent
- Direct subclass:
- UTFuryBeamLight
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'UTDarkWalkerBeamLight'
[edit] AmbientSound
Type: AudioComponent
Default value: AudioComponent'ImpactSound'
[edit] BeamLight
Type: PointLightComponent
Default value: PointLightComponent'LightComponentB'
[edit] Default values
| Property | Value |
|---|---|
| bGameRelevant | True |
| Components[0] | PointLightComponent'LightComponentB' |
| Components[1] | AudioComponent'ImpactSound' |
[edit] Subobjects
[edit] ImpactSound
Class: Engine.AudioComponent
| Property | Value |
|---|---|
| SoundCue | SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_FireBeamRipEarthCue' |
[edit] LightComponentB
Class: Engine.PointLightComponent
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Brightness | 10.0 | ||||||||||
| CastShadows | False | ||||||||||
| LightColor |
|
||||||||||
| Radius | 300.0 |
