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UE3:UTFamilyInfo_Krall_Male (UT3)
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Object >> UTFamilyInfo >> UTFamilyInfo_Krall >> UTFamilyInfo_Krall_Male |
Contents
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
AnimSets[0] | AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale' |
AnimSets[1] | AnimSet'CH_AnimKrall.Anims.K_AnimKrall_Base' |
ArmMeshName | "CH_Krall_Arms.Mesh.SK_CH_Krall_Arms_MaleA_1P" |
ArmMeshPackageName | "CH_Krall_Arms" |
ArmSkinPackageName | "CH_Krall_Arms" |
BaseMICParent | MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Krall_Base' |
BioDeathMICParent | MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Krall_BioDeath' |
BlueArmSkinName | "CH_Krall_Arms.Materials.MI_CH_Krall_Arms_MFirstPersonArm_VBlue" |
CharEditorIdleAnimName | 'CC_Krall_Male_Idle' |
DeathMeshNumMaterialsToSetResident | 2 |
DeathMeshSkelMesh | SkeletalMesh'CH_Skeletons.Mesh.SK_CH_Skeleton_Krall_Male' |
DrivingDrawScale | 0.85 |
FamilyID | "KRAM" |
LeftFootBone | 'b_LeftFoot' |
MasterSkeleton | SkeletalMesh'CH_All.Mesh.SK_Master_Skeleton_Krall' |
PhysAsset | PhysicsAsset'CH_AnimKrall.Mesh.SK_CH_AnimKrall_Male01_Physics' |
RedArmSkinName | "CH_Krall_Arms.Materials.MI_CH_Krall_Arms_MFirstPersonArm_VRed" |
RightFootBone | 'b_RightFoot' |
SkeletonBurnOutMaterials[0] | MaterialInstanceTimeVarying'CH_Skeletons.Materials.MITV_CH_Skeletons_Krall_01_BO' |
SkeletonBurnOutMaterials[1] | MaterialInstanceTimeVarying'CH_Skeletons.Materials.MITV_CH_Skeletons_Krall_01_BO' |
TakeHitPhysicsFixedBones[0] | 'b_LeftFoot' |
TakeHitPhysicsFixedBones[1] | 'b_RightFoot' |