My program doesn't have bugs. It just develops random features.

UE3:VolumeTimer (UT3)

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UT3 Object >> Actor >> Info >> VolumeTimer

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UDK, UE2Runtime, UT2003, UT2004

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] V

Type: PhysicsVolume


[edit] Default values

Property Value
CollisionType COLLIDE_CustomDefault

[edit] Subobjects

[edit] Sprite

Class: Engine.SpriteComponent

Inherits from: Info.Sprite

No new values.

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Timer

event Timer ()

Overrides: Actor.Timer