My program doesn't have bugs. It just develops random features.
UE3:VolumeTimer (UT3)
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] V
Type: PhysicsVolume
[edit] Default values
| Property | Value |
|---|---|
| CollisionType | COLLIDE_CustomDefault |
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
No new values.
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Timer
event Timer ()
Overrides: Actor.Timer
