Gah - a solution with more questions. – EntropicLqd

User:Eliot

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Welcome to my personal page, if you don't know me yet, well to begin my name is Eliot Van Uytfanghe usually playing with my real name Eliot, and i have been playing the Unreal Tournament series since UT Classic, i also have made maps and mutators for several years including some widely used mutators for UT2004 listed below!

UT2004/UT3 Mods

LevelConfigManager(2006-2009)Download(w/source)

Description A UnrealEd Mutator allowing you to modify the map gameplay to your choice.
Comment This is a very often used mutator in Assault Trial maps and is usually a must use today, mainly because of the DefaultWeapons feature.

MutNoAutoFire(2006-2009)(w/source)

Description Replaces those annoying shieldgun's that auto fire when coming near a player of your team, Note:Replaces the pawn class if it is xpawn or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.
Comment This is a very often used mutator in Assault Trial servers because this mutator fixes common exploits of the game such as movers not moving anymore in some cases and as well kills people that try to glitch through idling movers(such as non-complex doors), this mutator as well lets you configure the color of the ShieldGun and let you choose your own suicide message and many more.
Credits .:..: for contributing ideas and features.

MutBestTimes(2005-2010)

Description Records Best MapTime completion, Player Rankings, Website stats(Example), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
Comment Private trials mutator for my favorite servers.
Credits .:..: he made the very first version/s(2005-2006) of this mutator then retired, which i continued then(2007-Present), Gugi for fixing some iteration issue in the custom votinghandler that they experienced only on their server.

MutAccessPlus(2006)

Comment Private admin mutator for our ut2x server but now used by the public though there was never a official release. This mutator is made by .:..:, i only contributed to it because it was made for our server.

MutDodgeJump(2007)(w/source)

Description Allows players to jump again after they have dodged once (optional).

MutXMasPresents(2007)(w/source)

Description Presents from Santa will be available throughout the maps played on your server.
Credits Vincent for making the meshes provided with this mutator.

MutEmoticons(2007)

Description Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
Credits .:..: The HUD code was written by him for his Unreal 1 port and InvasionX which i converted to a mutator with replicated configurable smileys.

MutCacheExtractor(2009)Download(w/source)

Description Let's you extract cache files from within the game even online!.
Comment This is a mutator that should be hosted on the server.

TrialGroup(2010)Download(w/source)

Description Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
Comment Provides several actors for trial mappers to make a team-trial map possible without cheating.

UT2004 Maps

AS-MD-Scorpion-Escape(2004)

Description An normal assault story map where you start of with vehicles(the scorpions) where you have to break through several blocking environments such as crates in blocking the drivers path as well survive from the defenders that try make you fail.

AS-MD-RoomTrials(2004)

Description In this trials level you have to solve several trial rooms to escape the building.

AS-MD-LifeTrials(2005)

AS-Antaro-Trial(2005)

AS-Fact-Trial(2005)

AS-Mayan-Secret-UG-Trials(2006)

AS-AbaddonTrials(2006)

Description Solve the challenges of Abaddon!.

AS-EgyptianRoomTrials(2006)

AS-ShieldGunTech(2006)

Description Complete the 6 challenges with the ShieldGun!.

AS-ShieldGunBase(2006)

Description Complete the 4 challenges with the ShieldGun!.

AS-PortalTrials(2006)

Description Solve some complex thinking challenges with the PortalGun!.

AS-Constructor-BuildZone_Alpha(2006)

Description Construct your virtual world with the mutator ConstructorGun!.

AS-ShieldGunSensitivity(2007)

Description Complete the 4 challenges with the ShieldGun!, but in this one you must watch out for dangerous surfaces!.

AS-BloodOnTheFloor(2008)

Description A very hard trial challenge for the high-end players!.

AS-QuickChallenge-NAME-NUMBER Series(2008)

Description Short challenges made for the purpose of setting time records.

AS-BlackHeaven(2009)

Description A very hard trial challenge for the high-end players!.

AS-Solo-Eliot'sTrial(2009)Download

Description Mystic abaddon trial base in the darkness, found on the planet AbissoDno.

AS-TechChallenge-NUMBER Series(2009)

Description Short challenges made for the purpose of setting time records.

AS-Solo-CratesBase(2009)

Description A really short map made for the purpose of setting time records.

Tutorials

UnrealEd

VertexToolTutorial

Description An UnrealEd tutorial i wrote, About the UnrealEd's Vertextool, with this tool you can make more complex brushes for your map.

Projects

Unreal Explorer

Unreal Explorer is a program written in C#, that analyzes unreal package files of UT Classic(Limited), UT2004 and UDK(Limited) with a similar user interface to that of UTPT.

Note This program is not released yet and will maybe not be released(or be limited i.e. fail on decompiling protected classes and stuff).
Purpose The purpose of this program was to start learning C# and experiencing with .NET and learn how the unreal file format works.

Features
View Decompiled Unreal Classes
Decompiles the following objects/etc
Classes
Replication including Enum comparing
All Fields(var,struct etc) with full functions UnrealScript bytecode decompiling(i.e. all public used protection methods do not work!)
While Loops(buggy sometimes)
Defaultproperties
All Types(including dynamic arrays, structs and subobjects)
Metadata
Export ScriptText Classes
Export Decompiled Classes
View Package/Content Dependencies(Basic)
Integrated Cache Extractor
Integrated Color Generator(Unreal color tags with preview)
And many more though this decompiler doesn't feature everything UTPT does have, some things are worse but then again some are better like the fact that it decompiles subobjects, structs, dynamic arrays completely but mainly the advantage would be that it can analyze UDK's unreal files(Not complete yet!).

Unreal Library

Unreal Library is a library made in C#, for analyzing Unreal package files i.e. (.u files, map files, texture files etc).

The library can serialize many unreal objects, here's a collection.

UPackage
UArray - This is like a list but provides a serialize function with interfaces that will read the next bytes as a saved FArray.
UObject
+- DefaultProperties
+- UField
|  +- UStruct
|  |  +- UFunction
|  |  \- UState
|  |     \- UClass
|  +- UProperty
|  |  +- UInterfaceProperty
|  |  +- UDelegateProperty
|  |  +- UPointerProperty
|  |  +- UFixedArrayProperty - Fixed array
|  |  +- UArrayProperty - Dynamic array
|  |  +- UMapProperty
|  |  +- UStructProperty
|  |  +- UByteProperty
|  |  +- UIntProperty
|  |  +- UBoolProperty
|  |  +- UFloatProperty
|  |  +- UNameProperty
|  |  +- UStrProperty - Dynamic string
|  |  +- UStringProperty - Fixed string
|  |  \- UObjectProperty
|  |     +- UComponentProperty
|  |     \- UClassProperty
|  +- UConst
|  \- UEnum
+- UMetaData
\- UTextBuffer

The library can decompile, serialize and build a node-tree from all the listed objects. It also supports UDK and UT99 a little.

Credits Antonio Cordero Balcázar, for the unreal formats documentation etc, see UTPT.

Note This library is not released yet.

Unreal Wiki Pages

This is a list of pages i created or re-wrote.

Compiler_issues
UnrealScript_history
Metadata
Comments
UPKG_File

And obviously i contribute a lot to the UnrealScript related pages.