Always snap to grid

Legacy:BrushBuilder (DX)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
DX :: Object (DX) >> BrushBuilder (Editor)

Base class of UnrealEd brush builders.

Notes[edit]

Properties[edit]

name Group 
bool MergeCoplanars 
array<BuilderPoly> Polys 
array<vector> Vertices 

Structures[edit]

BuilderPoly[edit]

int Direction 
name Item 
int PolyFlags 
array<int> VertexIndices 

Functions[edit]

bool BadParameters( optional string msg )
BeginBrush( bool MergeCoplanars , name Group )
bool EndBrush( )
int GetPolyCount( )
vector GetVertex( int i )
int GetVertexCount( )
Poly3i( int Direction , int i , int j , int k , optional name ItemName , optional int PolyFlags )
Poly4i( int Direction , int i , int j , int k , int l , optional name ItemName , optional int PolyFlags )
PolyBegin( int Direction , optional name ItemName , optional int PolyFlags )
PolyEnd( )
Polyi( int i )
int Vertex3f( float x , float y , float z )
int Vertexv( vector v )

Events[edit]

bool Build( )