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UT2003 :: Object >> Material >> Modifier >> ColorModifier (Package: Engine)

A ColorModifier applies a color change to the material specified in the Material property, and displays the result.

color Color
Color to affect the material.
bool RenderTwoSided
causes the resulting ColorModifier material to be two-sided if true.
bool AlphaBlend
if true, the A value of the color affects transparency of the result. For only transparency and no change in the material's color, set R, G and B to 128. Note: transparency does not work on all types of materials, eg Shaders are not affected by it.