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UT2003 :: Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> DominationPoint (Package: UnrealGame)

Base class for domination points.


byte PrimaryTeam 
Number of the primary team.
bool bControllable 
Determines if this domination point can be captured (used for bots).
TeamInfo ControllingTeam 
Information for the team currently controlling this domination point.
Pawn ControllingPawn 
The pawn who last touched the domination point.

Known subclasses[edit]

Related Topics[edit]