I love the smell of UnrealEd crashing in the morning. – tarquin

Legacy:How UT Weapons Work

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Before we start[edit]

It is advisable to have the script code of the classes mentioned opened in an editor of your choice while reading this to compare the descriptions here with the actual code.


Related Topics[edit]


Luggage: Can someone explain how the return value of the RateSelf() function is... valued? The higher, the more likely is a bot to choose that weapon... but... how often is that function called? And how do bots respond to it? Hm, maybe I could just have a look at what the other guns give back, ahem. :)