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UT2004 :: Actor >> HudOverlay (Package: Engine)

HudOverlays are used to display alternate information on the HUD.

Note that this is not a subclass of HUD. The functions defined in HUD are not readily available within this class.


Render( Canvas C ) (simulated) 
EMPTY (allows access to the Canvas' functions)
Destroyed() (simulated) 
If the Owner is a HUD, calls HUD(Owner).RemoveHudOverlay(self) before it calls Super.Destroyed().

Known Subclasses[edit]

Related Topics[edit]