My program doesn't have bugs. It just develops random features.
Legacy:KeyInventory
From Unreal Wiki, The Unreal Engine Documentation Site
This is the inventory item that will unlock (disable) LockedObjectives when a player touches it.
Properties[edit]
This property is hidden.
Functions[edit]
- UnLock( LockedObjective O )
- Disables the objective.
- Destroyed()
- Sets MyPickup to state Pickup.
Related Topics[edit]
Discussion[edit]
SuperApe: Created.