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Legacy:Lightmapper

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Revision as of 12:51, 4 May 2003 by Mychaeel (Talk) (hmm.)

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I think any mapper need this device. At least us who can't use Maya, can't find Lightwave and think 3DSM is too exreme. Like me.

The Plan[edit]

Basically, it should be able to do this:

  • Import .3ds, .dxf (...) models.
  • Import the skinmap for the model.
  • Put up at least one light at any (well, "any") distance (uu (and meters?)).
  • Export a .tga file with the shadows on a transparant background, for easy copy/paste.

Other stuff that would be good[edit]

  • Auto-unwrapping.
  • Put the shadow on the done skin.
  • A bunch of options.
  • Anything else needed, apart from a healty dose of bugs and crashes.

Intrested?[edit]

Code away! Let us know if you do!

Comments[edit]

Mychaeel: I'd expect it is extremely unlikely that some programmer will come by and code this thing for you – especially given the fact that it would be highly redundant to existing software, and much less than trivial to code. I suggest you post that thought in a forum, not here.