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Legacy:Object (UT3)/Enums

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UT3 :: Object (UT3) (Enums)

These enumerations are declared in the Object class.

EAxis[edit]

Generic axis enum. The byte or int representations of these values can be used as bit masks for a bit field.

AXIS_NONE 
No axis.
AXIS_X 
X axis.
AXIS_Y 
Y axis.
AXIS_BLANK 
Dummy value so AXIS_Z actually corresponds to the bit value 0x4, i.e. third bit 1, all others 0.
AXIS_Z 
Z axis.

EInputEvent[edit]

Various types of input events.

IE_Pressed 
A button was pressed.
IE_Released 
A button was released.
IE_Repeat 
A repeated event was fired due to a button being held down.
IE_DoubleClick 
A mouse button was pressed twice in quick succession.
IE_Axis 
Axis input, like mouse or joystick movement.

EInterpCurveMode[edit]

Curve modes for interpolation points in InterpCurvePoint* structs. See Legacy:Object (UT3)/Structs.

CIM_Linear 
CIM_CurveAuto 
CIM_Constant 
CIM_CurveUser 
CIM_CurveBreak 

EInterpMethodType[edit]

Methods for connecting interpolation points in InterpCurve* structs. See Legacy:Object (UT3)/Structs.

IMT_UseFixedTangentEval 
IMT_UseBrokenTangentEval 

ETickingGroup[edit]

Determines which ticking group an Actor (UT3) or ActorComponent belongs to.

TG_PreAsyncWork 
Any item that needs to be updated before asynchronous work is done.
TG_DuringAsyncWork 
Any item that can be run in parallel of asynchronous work.
TG_PostAsyncWork 
Any item that needs the asynchronous work to be done before being updated.