Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Legacy:RParticles/ParticleAnimationStorage

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UT :: Actor (UT) >> ParticleSystem >> ParticleAnimationStorage

This class is part of RParticles by Raven

Since I found problems with AnimTextures in ParticleEmitter, this is how coders can create ready to use presets.

Group ParticleAnimationStorage

int NumOfTextures 
Number of textures in animation.
texture ParticleAnimation[60] 
Animation textures.

Category:Legacy Mapping
Category:Legacy Custom Class (UT) \\