My program doesn't have bugs. It just develops random features.

Legacy:RelicStrength

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 03:36, 27 May 2003 by Wormbo (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT :: Actor (UT) >> Info (UT) >> Mutator (UT) >> Relic >> RelicStrength (Package: Relics)
UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> TournamentPickup >> RelicInventory >> RelicStrengthInventory (Package: Relics)

Relic of Strength

This relic is shaped like an axe. When you carry this any damage you do will be multiplied by 2, and when you shoot you'll make an extra firing sound and have a purple shell encase your mesh for a split second to let others know that you're powered up with this relic.