Cogito, ergo sum
Legacy:RelicInventory
From Unreal Wiki, The Unreal Engine Documentation Site
The actual relic item spawned by Relic mutators.
The Relic mutators are included in the first UT Bonuspack and consequently also in the GOTY edition.
Properties[edit]
- Relic MyRelic
- The relic mutator this RelicInventory belongs to.
- float IdleTime
- How long the relic already is at this location without getting picked up. This is updated every 5 seconds by the relic mutator in MyRelic.
- class<RelicShell> ShellType
- A RelicShell class used by the relic to display some effects.
- RelicShell ShellEffect
- The actual RelicShell spawned by the RelicInventory.
- Texture (UT) ShellSkin
- The texture to use for the shell effect.
Functions[edit]
- simulated function CheckForHUDMutator ( )
- Checks if the player's HUD (UT) already has the RelicHUDMutator.
- function FlashShell (float Duration)
- Displays the relic's player effect for a short time.