Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "Legacy:ReplicationInfo"
From Unreal Wiki, The Unreal Engine Documentation Site
m |
(No difference)
|
Latest revision as of 12:50, 25 March 2008
A native, abstract parent class for those which handle data to be sent from the server to the client. ReplicationInfos are always relevant for network replication.
Known Subclasses in UT[edit]
Known Subclasses in UT200x[edit]
- GameReplicationInfo
- LinkedReplicationInfo (UT2004)
- PlayerReplicationInfo
- SquadAI
- TeamInfo
- VoiceChatReplicationInfo (UT2004)
- VotingReplicationInfoBase (UT2004)
- utvReplicationInfo (UT2004)