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Legacy:SpawnPoint
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 20:00, 28 August 2014 by SeriousBarbie (Talk | contribs) (+Related: ThingFactory, CreatureFactory)
This is a NavigationPoint defined as a spot to spawn things or creatures via ThingFactory or CreatureFactory.
Creatures spawned from a SpawnPoint will have their Event set to match the CreatureFactory's Tag, so that their death will Trigger the factory.
Properties[edit]
Inherited from Actor[edit]
- name Event
- This Event will occur (be triggered) when a creature or thing is spawned at this point.
- name Tag
- This needs to be set to the same Tag as the factory's.
Related Topics[edit]
Discussion[edit]
SuperApe: This page needed to be made. Please fill in or correct anything that's out of place. I don't have UT and only had Steve Polge's Unreal Creature Care and Feeding Guide to work off of.