My program doesn't have bugs. It just develops random features.
Legacy:TransbeaconTeleporter
From Unreal Wiki, The Unreal Engine Documentation Site
When a translocator disk (TransBeacon) touches the TransbeaconTeleporter it gets teleported to the first JumpSpot with the specified Tag.
The only two stock maps which have this actor are CTF-Chrome and CTF-Face3, but the TransbeaconTeleporters in in CTF-Face3 don't work, because they don't have a valid JumpSpotTag. In CTF-Chrome the two TransbeaconTeleporters are placed in such a way, that they allow the defenders to "welcome" the enemy flag carrier a second time between the two bases instead of following him.
There is no similar class in UT.
Contents
Properties[edit]
Main[edit]
Hidden[edit]
- JumpSpot myJumpSpot
- A reference to the destination JumpSpot. Set in PostBeginPlay if JumpSpotTag isn't empty.