Mostly Harmless
Difference between revisions of "Legacy:UnCodeX"
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==Downloads== | ==Downloads== | ||
− | '''[http:// | + | '''[http://sourceforge.net/projects/uncodex/files/windows/uncodex-2.2.0.238/UnCodeX-v238-setup.exe/download UnCodeX v238 setup]''' |
===Older downloads=== | ===Older downloads=== | ||
+ | |||
+ | [http://prdownloads.sourceforge.net/uncodex/UnCodeX-v232-setup.exe?download UnCodeX v232 setup] | ||
[http://prdownloads.sourceforge.net/uncodex/UnCodeX-v227-setup.exe?download UnCodeX v227 setup] | [http://prdownloads.sourceforge.net/uncodex/UnCodeX-v227-setup.exe?download UnCodeX v227 setup] |
Latest revision as of 05:48, 16 May 2010
UnCodeX is a combination of UClasses and UnDox created by El Muerte.
UnCodeX can create a class and package tree from the UnrealScript sources, analyse the content of each class for later use.
UnCodeX also gives you the ability to create a high detailed HTML API reference from your code. It includes all definitions made in classes, syntax highlighted source code, links to the type declarations, automatic JavaDoc-like documentation from your source code and much more.
You can take a look at the following examples:
- UT2003 UnrealScript code
- UT2004 UnrealScript code
- Unreal 2 UnrealScript code
- Unreal 2 XMP UnrealScript code
The links up above are broken, but most of the examples can be viewed here:
Note: UnCodeX should work with the source code of all games based on any of the Unreal Engine Versions.
Currently supported UnrealEngine games:
- Unreal
- Unreal Tournament
- Unreal 2 including XMP
- UT2003
- UT2004
If UnCodeX doesn't work with the unrealscript of a different game, please email me the unrealscript source of the game so I can fix the parser. And add it to the supported list.
Please report bugs/feature requests: on the SourceForge project page
Contents
Screen shots[edit]
Features[edit]
- Automatically detects packages, but it is possible to exclude packages
- Multiple source code directories
- Customizable layout
- Customizable hot keys
- Application Toolbar support (can snap to the left and right side of the screen)
- Compile classes using your favorite compiler front-end
- Launch a test server from UnCodeX
- Join your test server
- Batch execution via commandline
- Import package priority settings from game .ini files
- possible to tag package to distinguish original packages/classes from custom packages/classes
- Commandline version for documentation generation (MS Windows and GNU\Linux i386 builds)
- Extendable via RemObjects' PascalScript
- Class tree and Package viewer
- Class inheritance tree
- Package tree
- Inline search
- Find a classes in the tree (using part of the name)
- Class full-text search (with regular expression support)
- Syntax hilighted source code preview of a selected class
- Package property editor
- Create subclass dialog
- Recursive delete classes
- Move classes to a different package
- property inspector to list add variables/functions/etc. in a class
- Defaultproperties browser
- Documention generator
- Create HTML reference Example page
- Compile HTML reference to a MS HTML Help file (requires HTML Help Workshop)
- Customizable HTML output using templates (UnrealWiki like template included)
- Support for special source code comments:
/** comment about the class/var/etc. below */
- All leading class comments are accepted as comments for that class.
- support for custom output modules
- Support for custom comment preprocessors (HTML output)
- Additional output modules
Downloads[edit]
Older downloads[edit]
Development releases[edit]
MS Windows Beta (latest build: 237)
ucxcu Linux x86 (latest build: 014 beta 229)
Changes[edit]
- UT3 fixes. Does not support UTF16 encoded files, just plain ASCII.
CVS[edit]
The source code is available from my CVS server, the module name is UnCodeX
- WebCVS access
- http://cvs.sourceforge.net/viewcvs.py/uncodex/UnCodeX/
- Anonymous CVS (info)
- https://sourceforge.net/cvs/?group_id=120421
Discussion[edit]
Please use the SourceForge project page for bug reports/feature requests/etc.
Use the seperate Legacy:UnCodeX/Discussion page for UnrealWiki related parts aspects of this tool/project.