Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Legacy:VolumeTrigger

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 03:00, 30 July 2005 by Wormbo (Talk | contribs) (created page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 :: Actor >> Triggers >> VolumeTrigger (Package: GamePlay)

VolumeTriggers catch trigger events and delegate them to Volumes, especially PhysicsVolumes. This is neccessary, because by default Volumes are static actors and thus can't be triggered regularly.

Related Properties (Inherited From Actor)[edit]

Events Group[edit]

name Event 
Match this property with the Events -> Tag of the Volume to be triggered.
name Tag 
Match this property with the event name the VolumeTrigger should "listen" for.