Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Legacy:XKicker
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 00:21, 30 March 2004 by Dr.AwkwArD (Talk)
Kickers are used to construct map elements like jump pads. It basically adds a certain amount of velocity to any kicked actor. Which actors are kicked can be defined in the properties. A kicker sends out its Event when its touched, too.
See Kicker for the UT version of this class or UTJumpPad for another UT2003 actor that kicks up players.