Always snap to grid
Difference between revisions of "Legacy talk:Races Of Unreal"
From Unreal Wiki, The Unreal Engine Documentation Site
(reply) |
m |
||
Line 2: | Line 2: | ||
Probably a good candidate for linking to or moving to Liandri – [[User:Haarg]] 18:47, 1 April 2008 (UTC) | Probably a good candidate for linking to or moving to Liandri – [[User:Haarg]] 18:47, 1 April 2008 (UTC) | ||
+ | |||
Can we move things from here to Liandri on the fly with the new system or would we have to login seperately and add the appropriate information? Either way I'm sure most if not all of it is already there. --[[User:DalinSeivewright|DalinSeivewright]] 19:45, 1 April 2008 (UTC) | Can we move things from here to Liandri on the fly with the new system or would we have to login seperately and add the appropriate information? Either way I'm sure most if not all of it is already there. --[[User:DalinSeivewright|DalinSeivewright]] 19:45, 1 April 2008 (UTC) |
Revision as of 12:45, 1 April 2008
DalinSeivewright: The page really doesn't follow the UnrealWiki's purpose.
Probably a good candidate for linking to or moving to Liandri – User:Haarg 18:47, 1 April 2008 (UTC)
Can we move things from here to Liandri on the fly with the new system or would we have to login seperately and add the appropriate information? Either way I'm sure most if not all of it is already there. --DalinSeivewright 19:45, 1 April 2008 (UTC)