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- SpawnNotify - Actor spawn notification. '''Type:''' {{cl|SpawnNotify}} ...1 KB (134 words) - 10:11, 17 May 2008
Page text matches
- | parent1 = SpawnNotify | {{tl|ActorClass||SpawnNotify}} ...550 bytes (60 words) - 10:11, 17 May 2008
- ...[[Legacy:Mutator|Mutator]].ModifyPlayer or through a [[Legacy:SpawnNotify|SpawnNotify]]. ...852 bytes (111 words) - 02:35, 28 May 2003
- ...iginal classes with the modified ones is handled in a [[Legacy:SpawnNotify|SpawnNotify]] subclass. local class<SpawnNotify> PatchClass; ...2 KB (336 words) - 06:40, 2 June 2009
- SpawnNotify - Actor spawn notification. '''Type:''' {{cl|SpawnNotify}} ...1 KB (134 words) - 10:11, 17 May 2008
- It creates a [[Legacy:SpawnNotify|SpawnNotify]] (the ''EIDeathMessageSpawnNotify'') serversidely, which automatically reg ...1 KB (162 words) - 07:55, 19 November 2007
- | +- [[Legacy:SpawnNotify|SpawnNotify]] ...5 KB (366 words) - 04:18, 17 November 2009
- * [[Legacy:SpawnNotify|SpawnNotify]] ...3 KB (465 words) - 01:50, 7 April 2006
- .... The mutator automatically sets this value through a [[Legacy:SpawnNotify|SpawnNotify]] subclass. ...3 KB (451 words) - 07:55, 19 November 2007
- ====SpawnNotify==== '''Type:''' {{cl|SpawnNotify}} ...7 KB (899 words) - 14:09, 11 July 2010
- # (in UT now all [[Legacy:SpawnNotify|SpawnNotify]] actors receive a SpawnNotification() event if this actor's class is a sub ===SpawnNotify.SpawnNotification() ''(UT)''=== ...12 KB (1,910 words) - 09:17, 23 June 2016
- ; [[Legacy:SpawnNotify|SpawnNotify]] SpawnNotify : Beginning of the SpawnNotification List. ...6 KB (916 words) - 15:26, 28 March 2022
- * [[Legacy:SpawnNotify (DX)|SpawnNotify (DX)]] ...7 KB (1,040 words) - 10:42, 25 November 2006
- ===SpawnNotify.SpawnNotification()=== ...ation() event for locally spawned if the spawned actor's class matches the SpawnNotify's ActorClass or is a subclass thereof. Unlike the [[Mutator]] functions cal ...20 KB (2,859 words) - 16:35, 15 February 2016
- +- SpawnNotify ...9 KB (800 words) - 12:52, 14 November 2009
- +- [[Legacy:SpawnNotify|SpawnNotify]] ...19 KB (1,790 words) - 00:29, 28 May 2007
- ...d on a client, native code calls SpawnNotification(actor) on the LevelInfo.SpawnNotify. '''Type:''' Standard one-way list linked by LevelInfo.SpawnNotify. ...17 KB (2,774 words) - 17:56, 19 July 2015