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- TeamInfo. ...568 bytes (66 words) - 10:10, 17 May 2008
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- {{UE1:TeamInfo (UT)}} ...21 bytes (3 words) - 10:12, 17 May 2008
- {{UE1:TeamInfo (UT)}} ...21 bytes (3 words) - 10:12, 17 May 2008
- {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> Info (Package: Engine)}} *[[Legacy:GameInfo (UT)|GameInfo (UT)]] ...2 KB (179 words) - 08:02, 24 November 2004
- ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> ReplicationInfo (Package: Engine)}} ==Known Subclasses in UT== ...1 KB (135 words) - 13:50, 25 March 2008
- ...T)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:GameInfo (UT)|GameInfo (UT)]] >> [[Legacy:TournamentGameInfo|TournamentGameInfo]] >> [[Legacy:DeathMat ...e map (and hence all the variables in the [[Legacy:GameInfo (UT)|GameInfo (UT)]] or anywhere else in the map for that matter) is to save the variables to ...3 KB (445 words) - 14:03, 2 September 2004
- ...] >> [[Legacy:Info|Info]] >> [[Legacy:ReplicationInfo|ReplicationInfo]] >> TeamInfo (Package: Engine)}} See [[Legacy:TeamInfo (UT)|TeamInfo (UT)]] for the UT version of this class. ...3 KB (355 words) - 13:10, 21 November 2005
- ...ox| [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Inventory (UT)|Inventory (UT)]] >> LadderInventory}} // TeamInfo ...2 KB (217 words) - 20:30, 30 November 2005
- BroadcastLocalizedMessage(class'CTFHUDMessage'); // in UT use CTFMessage2 instead BroadcastLocalizedMessage(class'CTFHUDMessage', 1); // in UT use CTFMessage2 instead ...12 KB (1,628 words) - 00:24, 3 September 2005
- ...uty and glory. The Actor class inherits from [[Legacy:Object (UT)|Object (UT)]]. There are a whole host of non actor classes that might get added in he ...e, for example: Effects are expanded on the [[Legacy:Effects (UT)|Effects (UT)]] class page anyway; with Decoration it's worth marking as you have that t ...19 KB (1,790 words) - 00:29, 28 May 2007
- See [[Legacy:GameInfo_(UT)|GameInfo_(UT)]] for the UT version of this class. ; [[Legacy:TeamInfo|TeamInfo]] OtherTeam( [[Legacy:TeamInfo|TeamInfo]] Requester ) : Returns the opposing team's information. In [[Legacy:TeamG ...34 KB (4,705 words) - 13:54, 7 April 2008
- ...and a look into the log revealed that UT2003 didn't use Jailbreak's custom TeamInfo subclass as configured in the the game type's DefaultEnemyRosterClass varia .... Jailbreak did so with several other gameplay-relevant classes (not just TeamInfo) before already – PlayerReplicationInfo, for one, instead of introduc ...92 KB (15,242 words) - 07:57, 3 December 2009