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- * weapons in: Inventory >> [[Legacy:Weapon (UT)|Weapon (UT)]] >> [[Legacy:TournamentWeapon|TournamentWeapon]] ; InventoryGroup : The weapon/inventory set, 1-9 (0=none).4 KB (431 words) - 06:02, 18 January 2004
- ; float TraceRange : The weapon maximum range ; float MaxRange ( ) : Returns the weapon range stored in TraceRange;3 KB (487 words) - 15:39, 12 April 2006
- ...weapon" near each player start, so that the respawning player is facing a weapon they can grab and immediately join the fray. ===Specific Weapon Suggestions===12 KB (2,033 words) - 20:47, 23 September 2006
- *Positioning/rotation of the weapon, and which bone it attaches to '''ZxAnPhOrIaN:''' What is a weapon attachment, anyway? Does it alter the firing speed, projectiles, etc? :conf2 KB (292 words) - 17:29, 4 March 2003
- +- Weapon4 KB (379 words) - 11:43, 14 November 2009
- ...uted via my custom SpeciesType. Also customized the casting system so some weapon-effects change their look depending on your PlayerClass (on your SpeciesTyp3 KB (558 words) - 14:30, 11 April 2004
- ...e – no calculation needed on the client. When overheated, I want the weapon to glow red. "Red glow info" is visible to the player and has to be replica ...ant to reinvent. As a coder I would ask me what tasks have to be done (see weapon overheat example), and where I can split server/client in order to minimize24 KB (4,071 words) - 19:02, 31 January 2016
- * [[Legacy:Weapon|Weapon]] Mods ...n [[Legacy:Gametype|gametype]], the [[Legacy:Monster|Monsters]] in it, the weapon [[Legacy:DamageType|Damage Types]] and [[Legacy:Projectile|Projectiles]] th9 KB (1,118 words) - 08:24, 27 January 2007
- ; Weapon modifiers1 KB (241 words) - 15:51, 15 March 2006
- Fired when Sudden Death Overtime starts. Use it to open a secret weapon closet with heavy-duty weapons, for instance, or to change the mood of your8 KB (1,277 words) - 09:42, 22 December 2003
- ...hanced Link Gun that allows teammates to link to each other no matter what weapon they are carrying.814 B (145 words) - 06:19, 3 March 2003
- ...he Vampiric Unicorn''' Oldsk00l-UT, hm? Well... i think there's a whole UT-Weapon-Arsenal haunting around on my HDD. If i dig it out, you probably have somet9 KB (1,400 words) - 12:16, 28 August 2007
- ...ching energy bolts from the bladed end, so it will also server as a ranged weapon. In general, most Krall are slow but agile. This is predominantly due to ...e and demonstrate a much greater skill in battle. They also carry a staff weapon that shoots faster and more powerful energy bolts.4 KB (660 words) - 01:30, 30 September 2021
- ...it a bit and saying that if there's ammo available for a weapon, then the weapon exists. The client is nearly complete; just needs some more robust error ha18 KB (3,246 words) - 08:34, 24 July 2003
- // Weapon26 KB (3,062 words) - 08:32, 17 April 2010
- ...acted with by another Karma actor through collision, or if it is shot by a weapon. This value defaults to false.10 KB (1,708 words) - 22:45, 17 December 2006
- This map was based on the game Super Bomberman. The only weapon available for pickup was the Bomberman Bomb, which was essentially an insta6 KB (979 words) - 09:13, 9 November 2004
- ...iki by Soldat. Essentially, the idea is that when a player is damaged by a weapon, they will go into Karma Ragdoll mode for a brief period, depending on the ...n this instance it's highly unlikely that a pawn would have a first person weapon mesh as their mesh so you could get away with the way you did it.48 KB (7,108 words) - 02:22, 14 September 2006
- ...rkwarrior:''' Does anyone know how you would make something like this as a weapon? Or even if it can be done? (e.g. The tripmines in Half-life) ..., I've seen the tripmine in that mod but there are two problems. It isnt a weapon and it doesnt explode. If i knew more about Uscript then that wouldnt be a4 KB (629 words) - 21:23, 21 May 2010
- ...of the important characters are behind magic bullet proof glass or in "No weapon zones" where your weapons don't work and if you do manage to trick the engi 17. How has weapon technology gone backwards where I can no longer have a grenade that if you22 KB (4,025 words) - 14:52, 26 April 2007