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From Unreal Wiki, The Unreal Engine Documentation Site
Create the page ""Basic Pawn Scripting Tutorial"" on this wiki! See also the search results found.
- ...UT200x, this scheme was replaced with the coordination of a [[Legacy:Pawn|Pawn]] class and a Controller ([[Legacy:ScriptedController|ScriptedController]]) ** [[Legacy:Pawn (UT)/AI Functions|Pawn (UT)/AI Functions]]3 KB (342 words) - 16:40, 26 September 2006
- [[Legacy:ScriptedPawn|ScriptedPawn]] commands for [[Legacy:AI Scripting|AI Scripting]] in UT. ;dormant : '''''0/1 [1]''''' toggle whether NPC (Pawn and Controller) is dormant (bStasis=true and Physics=PHYS_None) [1] means s32 KB (1,962 words) - 16:27, 3 January 2006