Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Legacy:Monster Support

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This is the main topic for Monster Support. Monsters are defined as Non-Player Characters whose sole purpose is to hunt down and attack player enemies.

Overview[edit]

In UT, ScriptedPawns handled the AI for NPCs, including Monsters. In UT200x, this scheme was replaced with the coordination of a Pawn class and a Controller (ScriptedController) class. In UT2004, Monsters (available in the Invasion gametype) are implemented with a Monster subclass and a MonsterController.

Tutorials[edit]

Related Topics[edit]

Custom Content[edit]

Discussion[edit]

SuperApe: Reworked. What do you think?


Category:Legacy Mapping

Category:Legacy To Do – Lots of work to do. (see discussion above)