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Legacy:Monster Support

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This is the main topic for Monster Support. Monsters are defined as Non-Player Characters whose sole purpose is to hunt down and attack player enemies.


In UT, ScriptedPawns handled the AI for NPCs, including Monsters. In UT200x, this scheme was replaced with the coordination of a Pawn class and a Controller (ScriptedController) class. In UT2004, Monsters (available in the Invasion gametype) are implemented with a Monster subclass and a MonsterController.


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SuperApe: Reworked. What do you think?

Category:Legacy Mapping

Category:Legacy To Do – Lots of work to do. (see discussion above)