Gah - a solution with more questions. – EntropicLqd

Difference between revisions of "Template:Navbox unrealscript"

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m (Cpptext capitalize)
(modified simple type links to let them point to dedicated simple type pages, in case we ever have more than just redirects; FilterEditorOnly is not a flow control statement)
 
(3 intermediate revisions by 2 users not shown)
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| group2 = [[Types]]
 
| group2 = [[Types]]
| list2  = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Class_limiter#Class|Class]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
+
| list2  = [[bool]] • [[byte]] • [[float]] • [[int]] • [[name]] • [[string]] • [[Types#Reference types|Object]] • [[Class_limiter#Class|Class]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Quat]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
  
 
| group3 = [[Literals]]
 
| group3 = [[Literals]]
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| group5 = [[Specifiers]]
 
| group5 = [[Specifiers]]
| list5  = [[Function call specifiers#Super|Super]] • [[Function call specifiers#Global|Global]] • [[Functions#Syntax_2|Static]] • [[Variables#Accessing_variables|Default]] • [[Constants#Usage|Const]]
+
| list5  = [[Function call specifiers#Super|Super]] • [[Function call specifiers#Global|Global]] • [[Functions#Syntax 3|Static]] • [[Variables#Accessing variables|Default]] • [[Constants#Usage|Const]]
  
 
| group6 = [[UnrealScript]]
 
| group6 = [[UnrealScript]]

Latest revision as of 11:33, 29 August 2015

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