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Difference between revisions of "Template:Navbox unrealscript"
From Unreal Wiki, The Unreal Engine Documentation Site
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| group6 = [[UnrealScript]] | | group6 = [[UnrealScript]] | ||
− | | list6 = [[UnrealScript syntax|Syntax]] • [[UC File|.UC]] • [[UCI File|.UCI]] • [[UPKG File|.UPKG]] • [[Comments]] | + | | list6 = [[UnrealScript syntax|Syntax]] • [[UC File|.UC]] • [[UCI File|.UCI]] • [[UPKG File|.UPKG]] • [[Comments]] • [[Compiler directives|#directives]] |
}}<includeonly> | }}<includeonly> | ||
{{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}} | {{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}} |
Revision as of 04:09, 20 June 2010
Declarations | Preprocessor • Classes • Interfaces • cpptext • Constants • Enums • Structs • Variables (Metadata) • Replication block • Operators • Delegates • Functions • States • Defaultproperties (Subobjects) |
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Types | bool • byte • float • int • name • string • Object • Class • Enums • Structs (Vector ⋅ Rotator ⋅ Color) • Static arrays • Dynamic arrays • Delegates • Typecasting |
Literals | Boolean • Float • Integer • Names • Objects (None ⋅ Self) • Vectors • Rotators • Strings |
Flow | GoTo • If • Assert • Return • Stop • Switch • While • Do...Until • For • ForEach • Break • Continue |
Specifiers | Super • Global • Static • Default • Const |
UnrealScript | Syntax • .UC • .UCI • .UPKG • Comments • #directives |
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