My program doesn't have bugs. It just develops random features.

UE1:BlockAll (UT)

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UT Object >> Actor >> Keypoint >> BlockAll

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2XMP, U2, UE2Runtime

Blocks all actors from passing.

Default values

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True