Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:BlockPlayer (UT)

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UT Object >> Actor >> Keypoint >> BlockPlayer

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2XMP, U2, UE2Runtime

BlockPlayers prevents players from passing, but allows monsters and projectiles to cross.

Default values[edit]

Property Value
bBlockPlayers True