My program doesn't have bugs. It just develops random features.

UE1:Boulder (U1)

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U1 Object >> Actor >> Decoration >> Boulder
Package: 
UnrealShare
This class in other games:
RTNP, UT, U2XMP

Boulder.

Default values[edit]

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True
bCollideWorld True
bProjTarget True
CollisionHeight 16.0
CollisionRadius 26.0
DrawType DT_Mesh
Mesh LodMesh'UnrealShare.BoulderM'

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay