My program doesn't have bugs. It just develops random features.
UE1:Boulder (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Boulder |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT, U2XMP
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Boulder.
Default values[edit]
Property | Value |
---|---|
bBlockActors | True |
bBlockPlayers | True |
bCollideActors | True |
bCollideWorld | True |
bProjTarget | True |
CollisionHeight | 16.0 |
CollisionRadius | 26.0 |
DrawType | DT_Mesh |
Mesh | LodMesh'UnrealShare.BoulderM' |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay