Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:CARWallHitEffect2 (RTNP)
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Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> WallHitEffect >> LightWallHitEffect >> CARWallHitEffect2 |
Contents
- Package:
- UPak
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CARWallHitEffect2.uc $Author: Deb $ $Date: 4/23/99 12:13p $ $Revision: 1 $
Default values[edit]
Property | Value |
---|---|
DrawScale | 1.0 |
LifeSpan | 0.55 |
SSprites[3] | Texture'UnrealShare.SmokeGray.sp2_A00' |
SSprites[4] | Texture'UnrealShare.SmokeGray.sp3_A00' |
SSprites[5] | Texture'UnrealShare.SmokeGray.sp4_A00' |
SSprites[6] | Texture'UnrealShare.SmokeGray.sp5_A00' |
SSprites[7] | Texture'UnrealShare.SmokeGray.sp6_A00' |
SSprites[8] | Texture'UnrealShare.SmokeGray.sp7_A00' |
SSprites[9] | Texture'UnrealShare.SmokeGray.sp8_A00' |