Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:CannonBolt (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> KraalBolt >> CannonBolt |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CannonBolt.
Default values[edit]
Property | Value |
---|---|
Damage | 60.0 |
MaxSpeed | 2000.0 |
Mesh | LodMesh'UnrealShare.bolt1' |
Speed | 2000.0 |
Instance functions[edit]
BlowUp[edit]
function BlowUp (Object.Vector HitLocation)
Explode[edit]
simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)
Overrides: KraalBolt.Explode