Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:ChargeLight (UT)

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UT Object >> Actor >> Light >> ChargeLight

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

ChargeLight.

Default values[edit]

Property Value
bNoDelete False
bStatic False
LifeSpan 5.3
LightBrightness 3
LightEffect LE_NonIncidence
LightHue 21
LightPeriod 0
LightRadius 3
LightSaturation 0
RemoteRole ROLE_SimulatedProxy