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UE1:ClientFadeTrigger (RTNP)
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- UPak
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ClientFadeTrigger.
Properties[edit]
Property group 'ClientFadeTrigger'[edit]
bFadeToBlack[edit]
Type: bool
Default value: True
bFadeToWhite[edit]
Type: bool
DelayTime[edit]
Type: float
Default value: 10.0
Internal variables[edit]
bBlack[edit]
Type: bool
bWhite[edit]
Type: bool
ScaleModifier[edit]
Type: float
Victim[edit]
Type: Pawn
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Trigger[edit]
Overrides: Actor.Trigger
UnTouch[edit]
event UnTouch (Actor Other)
Overrides: Actor.UnTouch
Other instance functions[edit]
FadeInFromBlack[edit]
function FadeInFromBlack (Pawn EventInstigator)
FadeInFromWhite[edit]
function FadeInFromWhite (Pawn EventInstigator)
FadeToBlack[edit]
function FadeToBlack ()
FadeToWhite[edit]
function FadeToWhite (Pawn EventInstigator)
SearchPlayers[edit]
function SearchPlayers ()