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UE1:CreditsGame (RTNP)

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RTNP Object >> Actor >> Info >> GameInfo >> CreditsGame
Package: 
UPak

CreditsGame.uc

Default values[edit]

Property Value
bGameEnded True
HUDType Class'Engine.HUD'

Functions[edit]

Events[edit]

AcceptInventory[edit]

event AcceptInventory (Pawn PlayerPawn)

Overrides: GameInfo.AcceptInventory


Login[edit]

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: GameInfo.Login


Other instance functions[edit]

CanSpectate[edit]

function bool CanSpectate (Pawn Viewer, Actor ViewTarget)

Overrides: GameInfo.CanSpectate


PlaySpawnEffect[edit]

function float PlaySpawnEffect (Inventory Inv)

Overrides: GameInfo.PlaySpawnEffect


PlayTeleportEffect[edit]

function PlayTeleportEffect (Actor Incoming, bool bOut, bool bSound)

Overrides: GameInfo.PlayTeleportEffect


SetPause[edit]

function bool SetPause (bool bPause, PlayerPawn P)

Overrides: GameInfo.SetPause