Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:DistanceLightning (U1)

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U1 Object >> Actor >> Light >> DistanceLightning
Package: 
UnrealI
This class in other games:
RTNP, UT

DistanceLightning.

Default values

Property Value
bStatic False
LightBrightness 255
LightPeriod 128
LightPhase 32
LightRadius 56
LightType LT_Flicker

Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Timer

event Timer ()

Overrides: Actor.Timer