Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:Light (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclasses:
- ChargeLight, DistanceLightning, FlashLightBeam, OverHeatLight, QueenTeleportLight, SightLight, Spotlight, TorchFlame, TriggerLightRad, WeaponLight, Engine.TriggerLight, UnrealShare.TriggerLight
- This class in other games:
- RTNP, UT, UT2003, U2XMP, UT2004, UE2Runtime, U2, UT3, UDK
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The light class.
Default values[edit]
Property | Value |
---|---|
bHidden | True |
bMovable | False |
bNoDelete | True |
bStatic | True |
CollisionHeight | 24.0 |
CollisionRadius | 24.0 |
LightBrightness | 64 |
LightCone | 128 |
LightPeriod | 32 |
LightRadius | 64 |
LightSaturation | 255 |
LightType | LT_Steady |
Texture | Texture'Engine.S_Light' |
VolumeBrightness | 64 |