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UE2:Light (UT2003)

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UT2003 Object >> Actor >> Light
Package: 
Engine
Direct subclasses:
Spotlight, Sunlight, TriggerLight
This class in other games:
RTNP, U1, UT, U2XMP, UT2004, UE2Runtime, U2, UT3, UDK

The light class.

Properties[edit]

Property group 'Corona'[edit]

CoronaRotation[edit]

Type: float


CoronaRotationOffset[edit]

Type: float


MaxCoronaSize[edit]

Type: float


Default value: 1000.0

MinCoronaSize[edit]

Type: float


UseOwnFinalBlend[edit]

Type: bool


Default values[edit]

Property Value
bHidden True
bMovable False
bNoDelete True
bStatic True
CollisionHeight 24.0
CollisionRadius 24.0
LightBrightness 64.0
LightCone 128
LightPeriod 32
LightRadius 64.0
LightSaturation 255
LightType LT_Steady
Texture S_Light