My program doesn't have bugs. It just develops random features.

UE1:EffectLight (UT)

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UT Object >> Actor >> Light >> WeaponLight >> EffectLight

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

EffectLight.

Default values

Property Value
LifeSpan 0.5
LightRadius 2
Skin Texture'UnrealShare.Effects.BlueLightPal3'