My program doesn't have bugs. It just develops random features.
UE1:EffectLight (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Light >> WeaponLight >> EffectLight |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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EffectLight.
Default values
Property | Value |
---|---|
LifeSpan | 0.5 |
LightRadius | 2 |
Skin | Texture'UnrealShare.Effects.BlueLightPal3' |