Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:GiantExplosion (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GiantExplosion.
Properties
Property group 'GiantExplosion'
Damage
Type: int
ExpDuration
Type: int
ExpPeriod
Type: float
ExpRadius
Type: int
Internal variables
ExpStartTime
Type: float
Default values
Property | Value |
---|---|
DrawType | DT_Sprite |
States
BlowingUp
BlowingUp.ShootFlame
function ShootFlame ()
BlowingUp.SpawnExp
function SpawnExp ()
Start
Modifiers: auto
Start.Trigger
Overrides: Actor.Trigger (global)