Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:GiantExplosion (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GiantExplosion.
Properties[edit]
Property group 'GiantExplosion'[edit]
Damage[edit]
Type: int
ExpDuration[edit]
Type: int
ExpPeriod[edit]
Type: float
ExpRadius[edit]
Type: int
Internal variables[edit]
ExpStartTime[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
DrawType | DT_Sprite |
States[edit]
BlowingUp[edit]
BlowingUp.ShootFlame[edit]
function ShootFlame ()
BlowingUp.SpawnExp[edit]
function SpawnExp ()
Start[edit]
Modifiers: auto
Start.Trigger[edit]
Overrides: Actor.Trigger (global)