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UE1:HorseFlySwarm (RTNP)
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Object >> Actor >> Pawn >> FlockMasterPawn >> HorseFlySwarm |
Contents
- Package:
- UnrealShare
- Direct subclass:
- DeadBodySwarm
- This class in other games:
- U1, UT
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HorseFlySwarm.
Properties
Property group 'HorseFlySwarm'
bOnlyIfEnemy
Type: bool
Default value: True
swarmradius
Type: float
Default value: 120.0
swarmsize
Type: byte
number of horseflies in swarm
Default value: 20
Internal variables
totalflies
Type: byte
Default values
Property | Value |
---|---|
AirSpeed | 200.0 |
bHidden | True |
GroundSpeed | 200.0 |
JumpZ | -1.0 |
PeripheralVision | -5.0 |
SightRadius | 2000.0 |
Functions
Events
PreBeginPlay
event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay
ZoneChange
singular event ZoneChange (ZoneInfo NewZone)
Overrides: Actor.ZoneChange
Other instance functions
SpawnFlies
function SpawnFlies ()
States
stasis
Modifiers: auto
stasis.SeePlayer
event SeePlayer (Actor SeenPlayer)
Overrides: Pawn.SeePlayer (global)
wandering
wandering.EnemyNotVisible
event EnemyNotVisible ()
Overrides: Pawn.EnemyNotVisible (global)
wandering.SeePlayer
event SeePlayer (Actor SeenPlayer)
Overrides: Pawn.SeePlayer (global)