My program doesn't have bugs. It just develops random features.
UE1:ListItem (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ListItem |
- Package:
- UTServerAdmin
- This class in other games:
- UT2003, UT2004, U2
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Properties[edit]
bJustMoved[edit]
Type: bool
if the map was just moved, keep it selected
Data[edit]
Type: string
saved data
Next[edit]
Type: ListItem
Prev[edit]
Type: ListItem
Tag[edit]
Type: string
sorted element
Instance functions[edit]
AddElement[edit]
function AddElement (ListItem NewElement)
AddSortedElement[edit]
function AddSortedElement (out ListItem FirstElement, ListItem NewElement)
DeleteElement[edit]
function ListItem DeleteElement (out ListItem First, optional string SearchData)
FindItem[edit]
function ListItem FindItem (string SearchData)
MoveElementDown[edit]
function MoveElementDown (out ListItem First, ListItem MoveItem, out int Count)
MoveElementUp[edit]
function MoveElementUp (out ListItem First, ListItem MoveItem, out int Count)
RunTest[edit]
function RunTest ()