My program doesn't have bugs. It just develops random features.

UE1:ListItem (UT)

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UT Object >> ListItem
Package: 
UTServerAdmin
This class in other games:
UT2003, UT2004, U2

null

Properties[edit]

bJustMoved[edit]

Type: bool

if the map was just moved, keep it selected

Data[edit]

Type: string

saved data

Next[edit]

Type: ListItem


Prev[edit]

Type: ListItem


Tag[edit]

Type: string

sorted element

Instance functions[edit]

AddElement[edit]

function AddElement (ListItem NewElement)


AddSortedElement[edit]

function AddSortedElement (out ListItem FirstElement, ListItem NewElement)


DeleteElement[edit]

function ListItem DeleteElement (out ListItem First, optional string SearchData)


FindItem[edit]

function ListItem FindItem (string SearchData)


MoveElementDown[edit]

function MoveElementDown (out ListItem First, ListItem MoveItem, out int Count)


MoveElementUp[edit]

function MoveElementUp (out ListItem First, ListItem MoveItem, out int Count)


RunTest[edit]

function RunTest ()