Always snap to grid
UE1:LodMesh (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Primitive >> Mesh >> LodMesh (native-only) |
- Package:
- Engine
- Direct subclass:
- SkeletalMesh
- This class in other games:
- RTNP, U1, UT2004
The base class for meshes with LOD (level of detail) information. The mesh can have either skeletal or vertex animations.