My program doesn't have bugs. It just develops random features.
UE1:MaleBody (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> HumanCarcass >> DeadMales >> MaleBody |
Contents
- Package:
- UnrealShare
- Direct subclasses:
- MaleOneCarcass, ThrownBody
- This class in other games:
- RTNP, UT
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MaleBody.
Default values
Property | Value |
---|---|
AnimSequence | 'Dead1' |
Mass | 100.0 |
Mesh | LodMesh'UnrealShare.DeadMale1' |