Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:MantaCarcass (U1)

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U1 Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> MantaCarcass
Package: 
UnrealShare
This class in other games:
RTNP, UT

MantaCarcass.

Default values

Property Value
AnimFrame 0.96
AnimSequence 'Death'
bodyparts[0] LodMesh'UnrealShare.MantaPart'
bodyparts[1] LodMesh'UnrealShare.MantaPart'
bodyparts[2] LodMesh'UnrealShare.MantaHead'
bodyparts[3] LodMesh'UnrealShare.MantaTail'
bodyparts[4] LodMesh'UnrealShare.MantaWing1'
bodyparts[5] LodMesh'UnrealShare.MantaWing2'
CollisionHeight 12.0
CollisionRadius 27.0
LandedSound Sound'UnrealShare.Manta.thumpmt'
Mass 80.0
Mesh LodMesh'UnrealShare.Manta1'
ZOffset[0] 0.0
ZOffset[1] 0.0

Instance functions

ForceMeshToExist

function ForceMeshToExist ()