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UE1:MixMover (UT)
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MixMover.
Properties
Property group 'MixMover'
AttachTag
Type: name
CloseTimes
Type: float
Array size: 6
Events
Type: name
Array size: 6
OpenTimes
Type: float
Array size: 6
Tags
Type: name
Array size: 6
Internal variables
bMoveKey
Type: bool
LastKeyNum
Type: int
MoveDirection
Type: int
NextKeyNum
Type: int
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Mover.BeginPlay
PostBeginPlay
event PostBeginPlay ()
Overrides: Mover.PostBeginPlay
Other instance functions
DoClose
function DoClose ()
Overrides: Mover.DoClose
DoOpen
function DoOpen ()
Overrides: Mover.DoOpen
MoveKeyframe
function MoveKeyframe (int newKeyNum)
States
ElevatorTriggerGradual
ElevatorTriggerGradual.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
ElevatorTriggerGradual.InterpolateEnd
event InterpolateEnd (Actor Other)
Overrides: Mover.InterpolateEnd (global)
ElevatorTriggerGradual.HandleDoor
Overrides: Mover.HandleDoor (global)
GradualTriggerOpenTimed
GradualTriggerOpenTimed.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
GradualTriggerOpenTimed.InterpolateEnd
event InterpolateEnd (Actor Other)
Overrides: Mover.InterpolateEnd (global)
GradualTriggerOpenTimed.Trigger
Overrides: Actor.Trigger (global)
GradualTriggerOpenTimed.HandleDoor
Overrides: Mover.HandleDoor (global)
GradualTriggerPound
GradualTriggerPound.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
GradualTriggerPound.Trigger
Overrides: Actor.Trigger (global)
GradualTriggerPound.UnTrigger
Overrides: Actor.UnTrigger (global)