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UE1:PainPath (UT)

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UT Object >> Actor >> NavigationPoint >> LiftCenter >> PainPath
Package: 
BotPack

PainPath.

Properties[edit]

Property group 'PainPath'[edit]

DamageType[edit]

Type: name


Default values[edit]

Property Value
bSpecialCost True

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: LiftCenter.PostBeginPlay


SpecialCost[edit]

event int SpecialCost (Pawn Seeker)

Overrides: NavigationPoint.SpecialCost


SpecialHandling[edit]

event Actor SpecialHandling (Pawn Other)

Overrides: LiftCenter.SpecialHandling